; China Town environment script

; MBK = stadium model block, a BMB with the same name will also attempt to be loaded
MBK:	Stadiums/ChinaTown/Day/ChinaTown

; BVD = Bounding Volume Data for physics for enviroment
BVD:	Stadiums/ChinaTown/Day/ChinaTown

; BD = Object file containing object/crowd position data for environment
BD:	Stadiums/ChinaTown/Day/ChinaTown

; CROWD = Animation Block containing environment specific animations for crowd
CROWD: Stadiums/ChinaTown/Day/ChinaTownCrowd